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Tome of Poisons

Αn absolutely necessary supplement to any campaign. Cannot recommend enough. The poisons are well thought out and not too overpowered, while still being effective and threatening.

- Jacky R.

The lords of the land all gathered to celebrate the unification of the country under a common oligarchy. It was the dawn of a new age, an age of peace and prosperity. The war would finally be over, the soldiers would finally return home and songs would be sung about a time that seemed to be far away, buried in the past. They lifted their glasses and shouted, wishing good fortune and toasting for each other’s health. After an hour, they were all drooling on the floor, bleeding from their ears and nose, begging someone would stab them in the heart to end their suffering.

Poisons are a tool more than a weapon. They are used to seal deals, sign contracts, decide who reigns and who falls, control people and manipulate countries. The art of poisoning is a delicate one and there are many facets one must consider before delving deeper.

This supplement includes:

  • 50 detailed, unique poisons with harming effects, controlling effects and even some with positive effects.

  • Five different tiers of poisons unlocked by increasing your proficiency bonus.

  • A component list for every single poison with details on how to brew them.

  • Brewing times, special effects when rolling a 20 on a d20 while brewing them and market price.

  • A revised poisoner's kit.

  • Enough diversity and quantity of poisons to allow you to base your whole class around them.